{"id":997,"date":"2025-10-20T16:00:00","date_gmt":"2025-10-20T16:00:00","guid":{"rendered":"http:\/\/www.supercomtech.com\/?p=997"},"modified":"2025-10-22T11:34:17","modified_gmt":"2025-10-22T11:34:17","slug":"nintendos-trademarking-virtual-console-again-but-dont-get-your-hopes-up","status":"publish","type":"post","link":"http:\/\/www.supercomtech.com\/index.php\/2025\/10\/20\/nintendos-trademarking-virtual-console-again-but-dont-get-your-hopes-up\/","title":{"rendered":"Nintendo's Trademarking 'Virtual Console' Again, But Don't Get Your Hopes Up"},"content":{"rendered":"
Virtual dreams.<\/strong><\/p>\n It’s time to talk trademarks again, as Nintendo of America has had a new filing for ‘Virtual Console’ bumped up to the pending phase. But let’s be clear right from the jump, it probably<\/em> doesn’t mean what you’re thinking.<\/p>\n As brought to our attention by @MikeOdysseyYT<\/a> on X, the trademark<\/a> was initially submitted on 21st April 2025, and got boosted up to the pending phase last week on 17th October. The application pertains to two different goods and services classes: IC 009 for “Recorded electronic game programs; downloadable electronic game programs; recorded video game programs” and the like, and IC 041 for “Providing non-downloadable online electronic publications, namely online journals and interactive online blogs featuring user generated or specified content in the field of video games and online publications in the nature of e-books in the field of video games” amongst other things.<\/p>\n